Official Blog of the Adventuron Text Adventure Creation System

Official Blog of the Adventuron Text Adventure Creation System

Saturday, 21 November 2020

Tuesday, 21 July 2020

LOOK, SEARCH, & EXAMINE


What follows is a very personal opinion on the use of LOOK, SEARCH and EXAMINE in the context of interactive fiction / text adventure games. Traditional IF/TA games typically allow the player to move around quasi-geographic locations in an environment - described in some detail initially. Nouns representing scenery and objects within a location in the environment may be interrogated to...

Tuesday, 26 November 2019

TWO - A Two Word Text Adventure


I recently released TWO, which is a two word text adventure game, written in Adventuron Classroom. The idea behind TWO is to strip away anything resembling a story, and just focus on puzzles. The game is available to play here: https://adventuron.itch.io/two The...

Sunday, 28 July 2019

Video Tutorial - Beginners Guide To Coding An Illustrated Text Adventure Game


I very quickly put together a little video on how to create a simple text adventure game involving event hooks, command processors, locations, connections, objects and a block. Full game available to play here : https://adventuron.itch.io/cave Source (Non Graphic Version) start_at = lakeside //loading_screen = loading_screen game_information { game_name ...